Changes in version W3League_DotA_1.4
June 20, 2025Elken, Korneeey
Bug Fixes
Abilities:
Amplify Damage and
Track: no longer override each other and work correctly.
Gush,
Viscous Nasal Goo,
Ignite: no longer override each other and work correctly.
Penitence no longer conflicts with
Drunken Haze.
Electric Vortex,
Flaming Lasso,
Shackles can now be cast on the same target and do not conflict.
Aphotic Shield no longer dispels
Doom without
Aghanim's Scepter.
Dark Pact no longer dispels
Cold Embrace.
Pounce no longer jumps long distances at the edges of the map.
Ice Vortex and
Null Field – Morph bug fixed.- Fixed a bug related to losing control of
Lycanthrope after using
Shapeshift. - Fixed a bug with
Waveform and
Roshan.
Fire Remnant,
Doppelganger,
Sonic Wave,
Wall of Replica: can no longer be used outside the map.- Fixed a bug where
Geomancer continued to receive gold for creep kills after buying back.
Bone Fletcher can no longer attack with
Searing Arrows while remaining invisible.- Fixed a bug where
Bone Fletcher with low health using
Death Pact on a
Necronomicon Warrior would commit suicide, and the owner of
Necronomicon would not receive any gold or experience.
Frostbite,
Overgrowth,
Tornado,
Cyclone: can now be cast on flying heroes, such as
Batrider in
Firefly,
Winter Wyvern in
Arctic Burn.
Empowering Haste, stolen by
Rubick, now works correctly: the speed aura disappears after the duration ends, upon stealing a new spell, or on hero death.
Nature's Guise no longer breaks the invisibility of a hero casting
Sand Storm.- Using active autocast modifiers via hotkey now triggers passives like
Counter Helix,
Craggy Exterior,
Moment of Courage,
Reactive Armor,
Return, etc. - You can no longer pull a
Tornado cast by a friendly neutral
Enraged Wildkin into a
Snowball.
Toss,
Meat Hook, and
Omnislash: a hero can no longer be pulled or tossed during the use of
Omnislash.- Damage to
Refraction no longer consumes charges of
Living Armor. - Now if
Sanity's Eclipse kills a hero with
Reincarnation or
Aegis of the Immortal who is in
Astral Imprisonment, they will resurrect. Previously, resurrection did not trigger. - Fixed a bug with
Reincarnation where a slow was applied after the hero's death if
Skeleton King had more than 140 and less than 160 mana.
Leech Seed, Maim no longer kill
Roshan after being applied/triggered in long games.
Leech Seed, Maim,
Time Walk: no longer kill a
Forge Spirit after receiving the debuff.- Fixed a bug where using
Suicide Squad, Attack! would grant enemy heroes gold, experience, and even stats, e.g.,
Silencer gaining intelligence. - Fixed a bug where
Stasis Trap would not trigger on a unit emerging from the fog of war. - Fixed a bug with
Phoenix moving quickly when using
Fire Spirits on the minimap while in
Sunray Movement. - Fixed a bug where a hero dying from
Poison Sting from a
Plague Ward, and if at the moment of death the
Plague Ward expired or was killed, the hero would commit suicide, and
Venomancer would not receive gold or experience for the kill.
Dark Pact,
Double Edge,
Purifying Flames: no longer lead to suicide when empowered by other abilities and items.
Abilities and Items:
Elder Dragon Form and
Shapeshift are no longer dispelled by
Manta Style.- Fixed a bug with
Sticky Napalm and
Urn of Shadows.
Urn of Shadows no longer triggers
Overload.- Fixed a bug where
Nether Ward was destroyed when an enemy used
Blade Mail. - Fixed a bug where a hero with
Bloodrage and
Blade Mail would return significantly more damage. - Fixed a bug where after casting
Enchant Remnant on a hero with
Linken's Sphere, the ability was blocked and went on cooldown, but an Enchanted Rock was still created at the enemy hero's location.
Linken’s Sphere:
Linken’s Sphere effect now disappears after selling the item.
Chaos Bolt - now blocked by Linken's Sphere.
Reality Rift - now blocked by Linken's Sphere.
Overgrowth - no longer breaks Linken's.
Dream Coil - no longer breaks Linken's.
Void - now blocked by Linken's Sphere.
Shrapnel - no longer breaks Linken's.
Headshot - no longer breaks Linken's.
Psionic Trap - no longer breaks Linken's.
Arc Lightning (bounce) - no longer breaks Linken's.
Lightning Bolt (cast on area or into fog of war) - now breaks Linken's, deals no damage.
Wrath of Nature no longer breaks Linken's Sphere with bounces.
Snowball - now blocked by Linken's Sphere.
Spectral Dagger (targeted) - now blocked by Linken's Sphere.
Cold Snap - now blocked by Linken's Sphere.
Reflection - now blocked by Linken's Sphere.
Sunder - now blocked by Linken's Sphere.
Chain Frost (targeted) - now blocked by Linken's Sphere.
Freezing Field – no longer breaks Linken's.
Upheaval- no longer breaks Linken's.
Mystic Snake - now blocked by Linken's Sphere.
Arcane Bolt (on impact, if
Linken's Sphere refreshed after projectile launch) - now blocked by Linken's Sphere.
Poison Touch (during poison effect) - no longer breaks Linken's, deals damage, stuns.
Charge of Darkness - now breaks Linken's, ability goes on cooldown.
Lightning Storm (targeted) - now blocked by Linken's Sphere.
Lightning Storm (bounce) - does not break Linken's Sphere.
Fade Bolt (bounce) - no longer breaks Linken's.
Blink Strike - now blocked by Linken's Sphere.
Phantom Strike - now blocked by Linken's Sphere.
Open Wounds (when
Linken's Sphere becomes active after ability cast) - no longer breaks Linken's.
Dual Breath - no longer breaks Linken's.
Torrent - no longer breaks Linken's.
Double Edge - now blocked by Linken's Sphere.
Unstable Concoction (on impact, if
Linken's Sphere refreshed after projectile launch) - now blocked by Linken's Sphere.
Ensnare (Naga Siren)- now blocked by Linken's Sphere.
Wall of Replica - no longer breaks Linken's when moving through the wall.
Static Link (targeted) - now breaks Linken's, ability goes on cooldown.
Static Link (area) - a sphere will be launched that is not blocked by Linken's Sphere.
Eye of the Storm - no longer breaks Linken's with strikes.
Ion Shell (on enemy hero) - now blocked by Linken's Sphere.
LVL? Death - now blocked by Linken's Sphere if the enemy hero's level is 25 or a multiple of the multiplier.
Soul Rip - now blocked by Linken's Sphere.
Walrus Punch - no longer blocked by Linken's Sphere.
Earth Splitter - no longer breaks Linken's.
Unstable Current - no longer breaks Linken's.
Soul Assumption - now blocked by Linken's Sphere.
General Changes
Buyback:
Revive Hero no longer spends gold and does not go on a long cooldown in cases:
- when the player has no hero selected.
- when the hero is in the process of reviving with
Aegis of the Immortal or
Reincarnation.
Glyph of Fortification:
now completely blocks incoming damage to buildings.
Item Purchase:
- Added the ability to buy 2 instances of the same item / recipe at once from shops with a single click. To do this, hold CTRL and click on the item / recipe. This applies to items / recipes that do not have a cooldown in the shop.
List of such items:
Ironwood Branch,
Clarity Potion,
Healing Salve,
Ancient Tango of Essifation,
Observer Wards,
Sentry Wards,
Dust of Appearance,
Scroll of Town Portal,
Smoke of Deceit.
Neutral Creeps:
- Changed the size of the areas where there should be no foreign units for neutrals to spawn.
- Changed the facing direction of neutrals and
Roshan. - Now
Forest Troll High Priest and
Thunder Lizard 6 lvl will not use their abilities on their own, but only when controlled by a player.
Indicators:
- When pressing and holding the ALT key, the following are now displayed:
- Attack range of towers and fountains.
- Areas where there should be no foreign units for neutrals to spawn.
- You need to press CTRL + ALT to enable/disable this function.
Courier:
- If the hero is not at the base, when buying an
Animal Courier, it is summoned by the
Circle of Power and is automatically selected by the player. - Couriers can no longer pick up
Aegis of the Immortal, as well as runes, including in an
Empty Bottle. - Couriers die from a single hit from an enemy hero, regardless of what items the courier has. A hero under the
Enfeeble debuff also kills the courier with one hit.
However, if the damage is less than 1, for example, drained by
Static Link, the courier takes no damage. - Towers, fountains, creeps, neutrals,
Roshan, enemy-controlled units, and summons deal damage to couriers depending on their attack. - Items that increase the courier's health and mana pool still work, but now it is impossible to replenish the courier's mana, it is always 0.
- When a
Flying Courier is killed over impassable terrain,
Gem of True Sight and
Divine Rapier drop to the nearest passable location. - The courier can no longer use items, except for
Smoke of Deceit.
Radiance no longer deals damage while in the courier, but it can be toggled on/off.
Gem of True Sight does not work while the item is in the courier.- Item auras are disabled while they are in the courier.
- An active
Armlet of Mordiggian no longer drains the health of couriers. - It is no longer possible to damage and deny an allied courier.
Other:
- Added miss chance for all types of illusions, both from items and abilities. This is done to make them even less distinguishable from the main hero.
- Disabled the game saving function.
Hero Changes
Admiral
Tidebringer:
- Added a visual cooldown for the ability.
Alchemist
Acid Spray:
- Does not affect astral units, ancients, and
Roshan. - Damage is physical.
- Works through magic immunity.
- Does not affect astral units, ancients, and
Goblin’s Greed:
- Added a counter for bonus gold from last hits.
Ancient Apparation
Ice Vortex:
- The debuff disappears 1.25 seconds after leaving the slow area.
Ice Blast:
- The targeting reticle, specifically the first flying marker, is no longer visible to enemies.
Anti-Mage
Mana Break:
- No longer an orb effect. Does not stack with
Diffusal Blade. - For each unit of mana burned, 0.6 physical damage is dealt, which is affected by Life Steal.
- No longer an orb effect. Does not stack with
Arc Warden
Tempest Double:
- Added a visual timer above the clone.
- Items not duplicated in the clone's inventory:
Observer Wards,
Sentry Wards,
Observer Wards - ON,
Sentry Wards - ON,
Smoke of Deceit,
Aegis of the Immortal,
Refresher Orb,
Animal Courier,
Flying Courier, as well as foreign items not belonging to Arc Warden. - Now, when the clone uses
Hand of Midas, the main hero receives all the experience.
Axe
Berserker’s Call:
- Enemy heroes under the effect of Berserker’s Call are now forbidden from using items, casting abilities, and issuing commands.
Bane Elemental
Enfeeble:
- Added a visual timer showing the seconds until Enfeeble ends. The timer is visible only to Bane Elemental.
Batrider
Flaming Lasso:
- Can no longer be used on
Lone Druid while he is transforming into a bear. Message: "This unit morph itself! It protected from disabling abilities!"
- Can no longer be used on
Beastmaster
Wild Axes:
- Changed damage type from physical to pure.
Bloodseeker
Bloodrage:
- Is now a buff and can be dispelled.
- Refreshes on re-application to the target, no longer stacks.
Rupture:
- Completely reworked. Damage type: pure. Damage affects invulnerable heroes, as well as through magic immunity and astral form.
- Can only be cast on heroes.
- Base damage: 10, breaks
Kelen's Dagger. - Now
Borrowed Time triggers on damage from Rupture. - Now
Abaddon, with
Borrowed Time active, heals when moving under the effect of Rupture. - Now
Abaddon, with
Borrowed Time active and with
Aghanim's Scepter, heals for 35% of the damage Rupture deals to an allied hero in a 900 radius.
Bone Fletcher
Strafe:
- Now works correctly with
Mask of Madness, the buff is not dispelled. - Added a visual fire effect.
- Now works correctly with
Bounty Hunter
Jinada:
- Bounty Hunter no longer misses when attacking with an active Jinada from invisibility.
- Critical strikes from Jinada,
Crystalys, and
Buriza-do Kyanon no longer trigger simultaneously.
Centaur Warchief
Double Edge:
- Can now be used while in astral form, as well as on targets in astral form.
Return:
- Now returns damage to the enemy precisely upon receiving damage, not on the enemy's attack swing.
- Is disabled by
Doom with
Aghanim’s Scepter. - Is not disabled by hex.
Clockwerk Goblin
Battery Assault:
- If Clockwerk is moving, he will continue to move after using Battery Assault.
Rocket Flare:
- Rocket speed increased from 1200 to 1750.
Hookshot:
- No longer latches onto
Living Dead.
- No longer latches onto
Dark Seer
Vacuum:
- A repeated Vacuum interrupts the effect of the previous one on the same unit.
- Stuns during the pull.
- Is dispelled by a strong dispel.
Surge:
- Allied
Repel no longer dispels Surge.
- Allied
Wall of Replica:
- Reworked the illusion creation system.
- List of abilities that do not create illusions when crossing the Wall of Replica:
Ball Lightning,
Burrowstrike,
Fire Remnant,
Snowball,
Time Walk,
Waveform.
Disruptor
Glimpse:
- No longer returns hidden units:
Pandaren Brewmaster from
Primal Split.
Puck from
Phase Shift.- Heroes in astral forms:
Disruption,
Astral Imprisonment. - Heroes in
Eul's Scepter of Divinity,
Tornado,
Cyclone.
- No longer returns hidden units:
Static Storm:
- No longer based on
Doom and does not disable passive abilities. - You can now use
Doom on enemies who are under the effect of Static Storm with
Aghanim's Scepter. - If an enemy hero is hit by Static Storm with
Aghanim's Scepter while under the effect of
Black King Bar,
Rage,
Repel, then their abilities and inventory will still be disabled. - If an enemy hero is hit by Static Storm with
Aghanim's Scepter while under the effect of
Blade Fury, Blade Fury will stop working, the hero will take damage, and their abilities and inventory will be disabled.
- No longer based on
Drow Ranger
Gust:
- No longer interrupts heroes teleporting with
Scroll of Town Portal or
Boots of Travel. - Applies silence and interrupts the following abilities:
Charge of Darkness,
Hookshot,
Skewer,
Waveform,
Leap,
Pounce,
Ball Lightning,
Fire Remnant,
Timber Chain,
Icarus Dive,
Sunray Movement,
Rolling Boulder.
- No longer interrupts heroes teleporting with
Dwarven Sniper
Shrapnel:
- Now displays the actual radius of effect where damage is dealt.
- Added a charge counter.
- Added a burning effect above the heads of enemy units within the area of effect.
Assassinate:
- During the spell cast, the enemy hero is visible even if they have gone invisible. During this time, abilities and items can be used on them.
Earthshaker
Enchant Totem:
- Now works correctly with
Double Damage Rune.
- Now works correctly with
Echo Slam:
- Now deals damage to invisible units, as well as units in the fog of war, within the area of effect.
Earth Spirit
Enchant Remnant:
- The ability Petrify has been renamed to Enchant Remnant, and Petrify Rock to Enchanted Rock.
Magnetize:
- Reworked to an Scepter Upgradeable version. Added an effect to the weapon.
- You can drop / sell
Aghanim's Scepter. - You can no longer cast Magnetize if there are no enemy or neutral units within a 350 radius.
Enigma
Midnight Pulse:
- No longer deals damage to invulnerable units, as well as to
Living Dead.
- No longer deals damage to invulnerable units, as well as to
Black Hole:
Radiance now works in Black Hole.- During the cast of Black Hole with
Aghanim’s Scepter, Midnight Pulse of the current level is applied, which stacks with a manually cast Midnight Pulse.
Faceless Void
Backtrack:
- Now, when taking a fatal blow, Faceless Void survives, provided this ability triggers. Previously, the hero would die and Backtrack would not have time to work.
Chronosphere:
Death Ward can now be placed directly in Chronosphere.- Allies and Faceless Void himself can push allies out of Chronosphere using
Force Staff.
Geomancer
- General:
- Removed the additional source of magic resistance for the hero and clones.
- Changed the respawn time, set the coefficient to 1 instead of 0.8, for example -
Goblin Techies has it set to 0.5 after suicide.
Divided We Stand:
- Reduced experience gain by 15% for each level of Divided We Stand.
- Geomancer can no longer use
Eul's Scepter of Divinity on his clones.
Goblin Shredder
Reactive Armor:
- Added an armor stack counter.
Chakram:
- You can drop / sell
Aghanim's Scepter.
- You can drop / sell
Goblin Techies
Land Mines:
- Now detonate
Animal Couriers.
- Now detonate
Stasis Trap:
Sleight of Fist,
Meat Wagon,
Glaive Thrower no longer trigger Stasis Trap.
Suicide Squad, Attack!:
- Damage type is physical. Does not work on units in astral form.
- Damage is not blocked by
Spiked Carapace and is not returned by
Blade Mail. - When the ability is used, a visible "DON'T RUN!" text appears for everyone.
Gyrocopter
Flak Cannon:
- Now works correctly with any items.
- Bonuses from items such as critical strike, stun, and orb effects are applied only to the main target.
- If the ability is on cooldown, using
Refresher Orb makes it available. - If the ability is active, using
Refresher Orb, a new use of the ability is not available until the charges run out or the ability's duration ends. - Does not trigger on hitting an item.
- Does not work on buildings, wards, mines.
- Flak Cannon rockets never miss even if the main attack misses.
- Damage from Flak Cannon is reduced only by armor.
Blade Mail and
Spiked Carapace return damage received from Flak Cannon.
Juggernaut
Blade Fury:
- Stops working under the effect of:
Global Silence (However, Global Silence with
Aghanim's Scepter does not apply
Curse, because at the time of casting, Juggernaut is immune to magic.)
Static Storm with
Aghanim's Scepter
Chronosphere
Black Hole
Doom
- Stops working under the effect of:
Healing Ward:
- Now stacks with other sources of healing.
Keeper of the Light
Spirit Form:
- You can drop / sell
Aghanim's Scepter.
- You can drop / sell
Recall:
- You can no longer teleport a player by clicking on the ground near them if they have entered the -disablehelp command.
Legion Commander
Moment of Courage:
- Reworked, no longer triggers continuously.
- Disabled by
Doom with
Aghanim’s Scepter.
Duel:
- Added
Aghanim’s Scepter:
- Added an animation on the hero's sword, as well as an effect during the duel.
- Grants resistance to physical damage during the duel from the duelist and heroes (not disabled by
Doom): level 1 - 30%, level 2 - 40%, level 3 - 50%. - Increases duration: level 1 - 6 seconds, level 2 - 7 seconds, level 3 - 8 seconds.
- Reduces cooldown: 30 seconds.
- The duel is interrupted if the distance between the duelists exceeds 2000, as well as by the ability
Supernova with
Aghanim’s Scepter.
- Added
Lich
Chain Frost:
- Damage now originates from the hero.
Lifestealer
Rage:
- Disabled when the hero is under the effect of
Black King Bar.
- Disabled when the hero is under the effect of
Open Wounds:
- Can now be dispelled.
- Smoother return of speed to the unit under the Open Wounds debuff - step of 5% per 0.5 sec.
Lord of Olympus
Lightning Bolt:
- Can now be cast anywhere regardless of terrain and proximity to Zeus.
Invoker
Defeaning Blast:
- No longer conflicts with other sources of
Disarm, as well as
Drunken Haze,
Gust,
Crippling Fear.
- No longer conflicts with other sources of
Lone Druid
Spirit Bear:
Entangle now works correctly with attack modifiers.
Lord of Avernus
Aphotic Shield:
- Now explodes:
- when using abilities:
Purge (enemy
Satyr Trickster),
Mirror Image,
Phantasm,
Doppelganger,
Fortune’s End,
Supernova,
Rage,
Infest,
Blade Fury,
Repel,
Aphotic Shield (recast). - when using items:
Black King Bar,
Manta Style,
Diffusal Blade (enemy),
Eul’s Scepter of Divinity.
- when using abilities:
- Now explodes:
Frostmourne:
- Is no longer an orb effect.
- Disabled by
Doom with
Aghanim’s Scepter. - Buff lasts 4.5 sec. Can be dispelled.
- Debuff lasts 2.5 sec. Can be dispelled.
Borrowed Time:
- Now dispels Arctic Blast (active ability of
Shiva’s Guard).
Aghanim's Scepter - has become much more useful and now works correctly: absorbs 35% of incoming damage to allied heroes in a 900 radius. Added a visual effect.
- Now dispels Arctic Blast (active ability of
Lycanthrope
Summon Wolves:
- Lycanthropy Wolves health is now 350, 400, 450, 500.
- Lycanthropy Wolves armor is now 1, 2, 3, 4.
- Lycanthropy Wolves now have Phase and can move through units.
- Duration - 60 sec.
- Cooldown - 30 sec.
- Mana cost - 120.
- Additional abilities by level:
- Level 1 -
Resistant Skin and 50% magic resistance. - Level 2 -
Critical Strike, 30% chance to deal 170% damage. - Level 3 -
Permanent Invisibility, fade time 1.7 sec. - Level 4 -
Regeneration, health regeneration - 10hp/sec.
- Level 1 -
Howl:
- Reduces attack speed and movement speed - 15, 20, 25, 30.
- Reduces armor - 3, 4, 5, 6.
- Deals damage - 30, 45, 60, 75.
- Radius - 500.
- Duration - 4, 5, 6, 7 sec.
- Cooldown - 30, 26, 22, 18 sec.
- Mana cost - 30, 40, 50, 60.
- Damage type - universal.
- Works on illusions, magic immune, and invisible units.
- Does not work on mechanical units, ancients, and
Roshan. - Debuff can be dispelled.
- Does not interrupt orders.
- Can be stolen with
Spell Steal. - Each Lycanthropy Wolf repeats Howl and deals separate damage.
Shapeshift:
- Changed morph time from 2 to 0.5 seconds.
- Ability duration is now 15, 20, 25 sec.
- The hero in wolf form has
Critical Strike, a 30% chance to deal 170% damage. - The hero in wolf form has Phase and can move through units.
- The hero in wolf form has
Wolf Sight, which allows them to sense visible enemy heroes through the fog of war in a 900 radius.
Magnataur
Skewer:
- Now works on
Spirit Bear.
Meat Hook can no longer pull heroes being moved by Magnataur's Skewer.
- Now works on
Medusa
Split Shot:
- Now works correctly with any items.
- Bonuses from items such as critical strike, stun, and orb effects are applied only to the main target.
- Now, when using
Manta Style, the current state of Split Shot is maintained. - Medusa's clones now inherit the current state of Split Shot.
- Split Shot from clones deals 80% of the clone's damage, not the hero's.
- Does not trigger:
- when denying an allied hero, unit, creep, or hitting an item.
- on a missed main attack on a unit on high ground.
- on a missed main attack while under the effect of:
Drunken Haze,
Crippling Fear,
Smoke Screen,
Whirling Axes,
Incapacitating Bite,
Blinding Light,
Laser.
- Triggers:
- on a missed main attack on a hero:
- with items:
Talisman of Evasion,
Heaven's Halberd,
The Butterfly. - with passive abilities:
Blur,
Drunken Brawler. - who is under the ability:
Magnetic Field,
Windrunner.
- with items:
- on a missed main attack on a hero:
- Does not work on buildings, wards, mines.
- Split Shot arrows never miss.
- Disabled by
Doom with
Aghanim's Scepter. - Damage from Split Shot is reduced only by armor.
- Blade Mail and Spiked Carapace return damage received from Split Shot.
Moon Rider
- General:
- Increased strength gain from 1.9 to 2.2.
- Increased base agility from 18 to 22.
Moon Glaive:
- Now works with
Eye of Skadi,
Orb of Venom,
Maelstrom,
Mjollnir,
Monkey King Bar. - The slow from
Eye of Skadi, as well as the slow and poison from
Orb of Venom now work even on bounces.
- Now works with
Morphling
Waveform:
- Now based on a channel, can be cast anywhere.
Adaptive Strike:
- Now has a projectile form and can be dodged with blink abilities, as well as items
Kelen’s Dagger,
Manta Style, except for
Eul's Scepter of Divinity, as the projectile reaches the target.
- Now has a projectile form and can be dodged with blink abilities, as well as items
Murloc Nightcrawler
Essence Shift:
- Triggers strictly on attack damage, not on attack swing, taking misses into account.
- Added an agility stack counter.
Shadow Dance:
- Removed regeneration delay after deactivation (previously delayed up to 2.5 sec).
- Disabled regeneration in
Chronosphere. - Creeps no longer react to the hero in the ultimate.
- Now uses a semi-transparent hero model (instead of a cloud), visible to allies, with which you can interact (heal, use targeted items). Enemies still see the cloud.
Nerubian Weaver
Shukuchi:
- Reworked, removed the Shukuchi debuff from the enemy's status, no longer breaks the functioning of
Rocket Barrage (Gyrocopter).
- Reworked, removed the Shukuchi debuff from the enemy's status, no longer breaks the functioning of
Geminate Attack:
- No longer an orb effect.
- When having items with orb effects, the additional one looks the same as the main one. Visually works for illusions, but the additional attack does not trigger modifiers.
Pit Lord
Pit of Malice:
- Now works correctly with nets:
Earthbind,
Ensnare.
- Now works correctly with nets:
Priestess of the Moon
Elune's Arrow:
- Now stuns for the exact duration to the hundredths, instead of in 0.5-second steps.
- Added commands: -tips on, -tips off to enable, disable the indicator of the stun duration from the arrow and damage.
Moonlight Shadows:
- Added a visual crescent moon effect above the heads of invisible allies.
Puck
Dream Coil with
Aghanim's Scepter:
- Heroes (including
Storm Spirit) under the effect of
Black King Bar are stunned when trying to leave the Dream Coil area.
- Heroes (including
Rogue Knight
God's Strength with
Aghanim’s Scepter:
- Reworked to a Scepter Upgradeable version. Added an effect to the weapon.
- Added an aura that increases the damage of all allied units by 50% of the enhancement values for Rogue Knight in a 900 radius.
- Added an effect for the aura.
Sand King
Burrowstrike:
- Now improved by
Aghanim’s Scepter, namely,
Caustic Finale is applied to all affected enemies. Hit width: 200.
- Now improved by
Caustic Finale:
- No longer an orb effect.
- Debuff can be dispelled.
- Changed the visual effect, as well as the explosion of enemies.
Shadow Fiend
Necromastery:
- Now has a visual soul counter on the ability icon.
- The damage of illusions is now the same as the hero's, considering Necromastery, but this is fake damage. This is done to make it harder to find the main hero.
Requiem of Souls:
Blade Mail now returns damage received from Requiem of Souls.
Shadow Priest
Poison Touch:
- Now a projectile that can be dodged with blink abilities, as well as items
Kelen’s Dagger,
Manta Style, except for
Eul's Scepter of Divinity, as the projectile reaches the target.
- Now a projectile that can be dodged with blink abilities, as well as items
Shallow Grave:
- Added a new visual effect.
Slayer
Fiery Soul:
- Added a stack counter, as well as a timer showing their duration.
- No longer dispelled by purge,
Repel,
Black King Bar, and is not overridden by
Bloodlust.
Slithereen Guard
Sprint:
- Now works with
Mask of Madness, correctly increases movement speed, and also stacks incoming damage.
- Now works with
Soul Keeper
Sunder:
- Can no longer be used on enemy heroes under the effect of
Black King Bar,
Blade Fury,
Rage,
Repel. Can still be used on allies despite these items. - It is a projectile, so it can be dodged.
- Can no longer be used on enemy heroes under the effect of
Spectre
Spectral Dagger:
- Spectre, while under the Spectral Dagger buff, now morphs into a flying unit, which improves her pathfinding.
Desolate:
- Ability optimized, still works on attack swing.
Dispersion:
- Damage from
Fatal Bonds and
Suicide Squad, Attack! is not reflected by Dispersion.
- Damage from
Reality:
- Ability optimized, no longer causes leaks or breaks the unit group selection system.
Spiritbreaker
Charge of Darkness:
- Now, during the charge, you can learn a higher level of the ability.
- The charge will not be interrupted if non-targeted items are used, such as
Lothar’s Edge,
Black King Bar,
Blade Mail, and others.
Empowering Haste:
- No longer has a cast animation, hero's movement is not interrupted, including the charge.
Greater Bash:
- Now triggers after the attack lands, not on the swing.
- Added pseudo-random distribution.
Stealth Assassin
Smoke Screen:
- Reworked, now works correctly.
Permanent Invisibility:
- Added a visual timer to make it clearer when the hero becomes invisible.
- Added a detector eye above the head. The eye appears if there is a visible enemy unit within a 900 radius of Stealth Assassin and they see each other.
- Now works on illusions; after the passive ability's timer expires, illusions become invisible.
Backstab:
- Now works on hit, not on swing.
Blink Strike:
- Reworked, now has a charge counter on the icon and deals damage on hit.
Stone Giant
Toss:
- Can no longer toss an allied hero if the player has entered -disablehelp.
Craggy Exterior:
- Now triggers precisely on physical attacks, not on swings. Has a 0.25-second cooldown and pseudo-random distribution.
- Now also triggers if the hero is attacked by autocast attack modifiers.
- Disabled by
Doom with
Aghanim’s Scepter.
Grow!:
- You can drop / sell
Aghanim's Scepter. Doing so removes Siege Attack and the tree from the hand.
- You can drop / sell
Storm Spirit
Ball Lightning:
- The flight can be canceled with the "F" key.
Last Word now interrupts the flight.
Global Silence now interrupts the flight, unless the hero is flying with
Black King Bar active.- During flight, you cannot use:
Eul's Scepter of Divinity, message on use: "Unable to cast cyclone on self yet!".
Force Staff, message on use: "This unit cannot be forced!".
Ball Lightning, as the ability is now unavailable during flight.
Tauren Chieftain
Earth Splitter with
Aghanim's Scepter:
- Added a visual
Disarm effect.
- Added a visual
Templar Assassin
Refraction:
- Reworked the mechanic, similar to
Backtrack. A hero with active Refraction can no longer be killed by damage exceeding their maximum health.
- Reworked the mechanic, similar to
Tidehunter
Anchor Smash:
- Morphs no longer remove the debuff.
- Does not work on mechanical units, invulnerable units, units in astral form, and
Roshan. - Is not dispelled by anything except astral forms from
Decrepify,
Ethereal Blade,
Ghost Scepter.
Tinker
Laser:
- Deals damage upon reaching the target, not on cast, i.e., Laser can now be dodged.
Aghanim’s Scepter now, in addition to increasing cast range, provides an AoE effect in a 150 radius from the main target.
Tormented Soul
Diabolic Edict:
- Damage originates from Tormented Soul.
- Charges are not spent on invulnerable enemies, wards, and similar units.
Treant Protector
Living Armor:
- Now only blocks physical attacks, including towers, as well as
Death Ward,
Mass Serpent Ward,
Plague Ward. - Creeps, neutrals, ancients do not consume Living Armor charges.
- Blocks 40% of the current damage block of Living Armor from creeps, neutrals, ancients.
Roshan consumes Living Armor charges.- Blocks damage from
Roshan, 40% of the current damage block of Living Armor. - Towers consume Living Armor charges.
- A tower hit is equivalent to a creep hit, so it blocks 40% of the current damage block of Living Armor.
- Damage from creeps less than 5 is not blocked.
- Now only blocks physical attacks, including towers, as well as
Overgrowth with
Aghanim's Scepter:
- Added an effect on the hands.
- You can drop / sell
Aghanim's Scepter. In doing so, trees on which
Eyes In The Forest are placed will be destroyed.
Troll Warlord
Fervor:
- Now works on damage dealt, not on attack swing.
- Added a visual stack counter on the icon.
Tuskarr
Snowball:
- Can no longer pick up
Land Mines,
Observer Wards,
Sentry Wards,
Animal Courier,
Flying Courier, as well as units in
Black Hole.
- Can no longer pick up
Walrus Punch:
- Reworked into a targeted ability, with autocast option.
- Not blocked by
Linken's Sphere. - Stun from Walrus Punch cannot be dispelled.
- Slow from Walrus Punch can be dispelled.
- Unavailable when Tuskarr is under the effect of
Disarm or in astral form. Also cannot be used on an enemy in astral form. - When used as a targeted ability, does not work on mechanical units, couriers, ancients,
Roshan. - When using autocast, does not work on mechanical units and couriers.
Walrus Kick:
- Added
Aghanim's Scepter and a new ability Walrus Kick. - Kicks the target away, dealing damage to it and surrounding units in a 250 radius from the target's landing spot.
- Damage type is magical.
- Damage to target during the kick – 350.
- Damage to target on landing – 0.
- Damage to surrounding units on landing – 200.
- On landing, the target and surrounding units in a 250 radius are stunned for 1 sec and slowed for 4 sec.
- Blocked by
Linken's Sphere. - Stun and slow from Walrus Kick can be dispelled.
- Cannot be used on buildings, wards, mechanical units, invulnerable units, couriers, ancients,
Roshan. - Damage, stun, and slow do not work on mechanical units, invulnerable units, couriers, ancients,
Roshan.
- Added
Twin Head Dragon
Liquid Fire:
- Reworked into an autocast attack modifier.
- Now an additional attack dealt by the dragon's second head.
- Changed the attack animation.
Ursa Warrior
Fury Swipes:
- No longer an orb effect, now works correctly with orbs.
- Illusions visually apply the buff from Fury Swipes, but do not deal additional damage. However, they do build stacks and when the real hero attacks, additional damage will be dealt.
- Maximum additional damage +8000.
- Fury Swipes stacks do not affect critical damage.
- Life Steal works on the damage received by the enemy, damage from Fury Swipes stacks is also taken into account.
Enrage:
Mask of Madness now works correctly. Maximum bonus damage +1000.- Disabled by
Doom with
Aghanim's Scepter.
Venomancer
Poison Sting:
- No longer an orb effect.
- Can now be dispelled by a strong dispel.
- The ability now deals damage exactly as described:
- Level 1 - 5 damage per second, duration 6 seconds (previously 3 damage per second).
- Level 2 - 10 damage per second, duration 9 seconds (previously 7 damage per second).
- Level 3 - 15 damage per second, duration 12 seconds (previously 12 damage per second).
- Level 4 - 20 damage per second, duration 15 seconds (previously 15 damage per second).
Huskar will no longer be able to abuse
Armlet of Mordiggian at low health under
Poison Sting, it is now deadly.
Warlock
Fatal Bonds:
- Added a visual effect for taking damage if units are linked by Fatal Bonds.
- Damage is not returned by
Blade Mail. - Breaks
Refraction,
Aphotic Shield.
Borrowed Time now triggers on damage from Fatal Bonds.
Abaddon, with
Borrowed Time active, heals when taking damage from Fatal Bonds.
Abaddon, with
Borrowed Time active and with
Aghanim's Scepter, heals for 35% of the damage Fatal Bonds deals to allied heroes in a 900 radius.- Targets linked by Fatal Bonds take Cleaving attack type damage. It does not matter what type of damage the first target took, all others will receive Cleaving attack damage, which is not reduced by anything, neither magic immunity, nor armor, nor astral form.
Winter Wyvern
Winter's Curse:
- Increased duration. Now lasts:
- Level 1 - 2.5 seconds (previously 2.5 seconds).
- Level 2 - 3 seconds (previously 2.75 seconds).
- Level 3 - 3.5 seconds (previously 3 seconds).
- Enemy heroes attacking the victim are now forbidden from using items, casting abilities, and issuing commands.
- Increased duration. Now lasts:
Item Changes
Black King Bar
- No longer interrupts orders, including channeling casts.
- Added a visual effect.
Boots of Travel
- Fixed a bug where Boots of Travel, when double-clicked, would teleport not to the fountain, but to the nearest building from where they were delivered to the hero by the courier.
Cranium Basher
- Added correct pseudo-random distribution.
- Works for ranged heroes with all types of orb attacks.
- Works for ranged heroes against magic immune units.
- Works with
Flak Cannon and
Split Shot. - Works on flying units.
Dagon
- Can no longer be used on couriers, as well as magic immune units.
Empty Bottle
- Added the ability to pick up runes in an Empty Bottle with a right mouse click.
Diffusal Blade
- Can now be used on self with a double click.
Divine Rapier
- The item is made invulnerable.
Ethereal Blade
- Can now be used on self with a double click.
- Reworked into a projectile, disappears after 4 seconds if it does not reach the target.
- Dispelled by
Blade Fury,
Rage,
Repel,
Black King Bar,
Diffusal Blade,
Eul’s Scepter of Divinity,
Manta Style. - The debuff from Ethereal Blade is now correctly dispelled by
Black King Bar. - All astral forms, from
Ghost Scepter,
Ethereal Blade,
Decrepify, stack and extend correctly. - Cannot be used while under the effect of
Blade Fury,
Rage,
Repel,
Black King Bar, as well as during
Omnislash.
Eul’s Scepter of Divinity
- Now works on a target in
Overgrowth,
Frostbite, as well as on flying units, for example,
Batrider in
Firefly,
Winter Wyvern in
Arctic Burn.
Gem of True Sight
- Replaced the item model.
- The item is made invulnerable.
Ghost Scepter
- No longer cancels orders and does not interrupt teleportation.
- Dispelled by
Blade Fury,
Rage,
Repel,
Black King Bar,
Diffusal Blade,
Eul’s Scepter of Divinity,
Manta Style. - All astral forms, from
Ghost Scepter,
Ethereal Blade,
Decrepify, stack and extend correctly. - Cannot be used while under the effect of
Blade Fury,
Rage,
Repel,
Black King Bar, as well as during
Omnislash.
Hand of Midas
- Removed projectile animation.
- Added gold gain sound.
Healing Salve
- Healing is interrupted by any damage from enemy units and items, for example,
Liquid Fire,
Burning Spear,
Urn of Shadows, except for
Dispersion. - Healing is not interrupted by hits from creeps, neutrals, ancients, towers, and
Roshan, if the incoming damage is less than 20.
Heart of Tarrasque
- Now works correctly on
Spirit Bear. - You can drop / sell
Disabled Heart of Tarrasque.
Helm of the Dominator
- Now provides health regeneration +3 HP per second, as stated in the description.
- It is no longer possible to dominate
Necronomicon Archer and
Necronomicon Warrior.
Javelin
- Magical damage, does not work on magic immune units, is reduced by innate and acquired magic resistance.
Kelen's Dagger
- Added a visual cooldown for Kelen's Dagger, instead of a crossed-out circle.
Maelstrom
- No longer an orb effect.
Mjollnir
- No longer an orb effect.
- Static Charge now only triggers on visible targets.
Monkey King Bar
- No longer breaks attack animations:
Flak Cannon,
Geminate Attack,
Split Shot.
Observer Wards
- Now 1 charge is purchased per purchase.
- Cost - 75 gold.
Sentry Wards
- Now 1 charge is purchased per purchase.
- Cost - 100 gold.
Observer Wards - ON
- Combined wards, the active ward is
Observer Wards.
Sentry Wards - ON
- Combined wards, the active ward is
Sentry Wards.
Phase Boots
- Phase is no longer interrupted after casting abilities.
Quelling Blade
- Now works on
Admiral, does not stack, does not conflict with attack modifiers.
Sange,
Heaven's Halberd,
Sange and Yasha
- Maim now works on summoned units:
Forge Spirit,
Familiar. - Maim can be dispelled.
Shiva's Guard
- Active ability Arctic Blast reduces movement speed by 40% and attack speed by 25%, lasts 4 seconds, is dispelled by any dispel. No longer conflicts with other sources of slow.
The Butterfly
- Fixed active ability Flutter:
- Gives +25% movement speed for 8 seconds.
- Disables misses for 8 seconds.
- Cooldown 35 seconds.
Tranquil Boots
- Now works correctly on
Spirit Bear and the clone of
Arc Warden (not dependent on the main hero). - Added an icon for
Tranquil Boots (broken). - Become Broken on the attacking and attacked hero by arrows, or
Spirit Bear.
